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 on: September 22, 2019, 02:23:58 pm 
Started by benoit - Last post by WartHawg113
Hey, do you think you can explain some more about the interfaces? I'm not completely clear on how to use them as you said was necessary in your post.

 on: September 22, 2019, 11:55:26 am 
Started by Galaxy - Last post by misterx
Code has drastically been improved for CPU, and it takes advantage of AVX/AVX2 and even AVX512 when available, so maximizing CPU performance. It always has used all core, unless specified by the user.

You should definitely check the blog. There is an older post talking about performance, but it has improved a bit since:

 on: September 22, 2019, 12:06:03 am 
Started by Galaxy - Last post by Galaxy2019
Can I ask if Aircrack-ng will ever implent GPUs or APUs in the future. I started long ago. My older name was Black101726 years ago and since Aircrack-ng in BT4r2 I haven't seen anything but CUDA options that is all. I have to say the CPU speeds jumped a major improvement but it will never be the same :( Aircrack-ng was based on WEP for fast numerical out put at the time. Over the years Encryption in the packet got more tougher than numerical, I thought to my self, maybe Aicrack-ng would get a architect to redesign the CPU on each cores for maximum speed amount but doesn't look like its going that route but stuck at what CPU can handle at the maxium amount.

Anyways. Love the Program. 

 on: September 21, 2019, 04:20:25 pm 
Started by Grotte - Last post by misterx

 on: September 21, 2019, 03:56:31 pm 
Started by Galaxy - Last post by misterx
Airgreddon most likely use Aircrack-ng behind the scenes, and it is unlikely that Aircrack-ng will take advantage of GPUs.

 on: September 20, 2019, 08:06:14 am 
Started by Galaxy - Last post by Galaxy

I have a quick question

Aircrack-ng and Airgeddon

Ive noticed the difference well. But Aircrack wont work with any GPUs and Im wondering if Airgeddon or Aircrack-ng ever will?

I like the use of Aircrack-ng and would love to see GPUs be implemented to use with it.

Just asking thats all.


 on: September 20, 2019, 04:30:05 am 
Started by Grotte - Last post by Grotte
When using aircrack-ng, it is using 4 cpus even though my CPU only has 2 physical cores. It does have 4 logical cores because of hyperthreading. Using more threads than the number of CPUs results in thread contention that actually hurts performance. This is the output of the latest git version:

Code: [Select]
$ ./aircrack-ng -u
Vendor          = Intel
Model           = Intel(R) Core(TM) i5-4288U CPU @ 2.60GHz
Features        = MMX,SSE,SSE2,SSE3,SSSE3,SSE4.1,SSE4.2,AES-NI,AVX,AVX2
Hyper-Threading = No
CPU cores       = 4
SIMD size       = 8 (256 bit)
SIMD size in use= 4 (128 bit)

The values for Hyper-Threading and CPU cores are wrong there, they should be Yes and 2.

I glanced at the source and it looks like it's using __cpuid_count (a compiler intrinsic) to get the core count.  The following snippet using hwloc produces the correct physical core count:
Code: [Select]
nthreads = hwloc_get_nbobjs_by_type(top, HWLOC_OBJ_CORE)
OS: macOS Mojave (10.14.6)

 on: September 16, 2019, 11:53:26 am 
Started by QuackQuackDuck - Last post by misterx
1. Is it a 802.11 capture?
2. Is it a data packet?

 on: September 11, 2019, 06:51:47 pm 
Started by QuackQuackDuck - Last post by QuackQuackDuck
Hi all.

I'm trying to query ANQP-capable APs to see which NAI realms they advertise. I have previously captured an ANQP request into a pcap file, but when I pass it as an argument to
Code: [Select]
aireplay-ng --interactive -r <file name> <interface>, I just get
Code: [Select]
End of file.
Why is my packet not considered a valid replay packet? Is there a better way to go about this?


 on: September 08, 2019, 06:01:15 pm 
Started by marlon - Last post by misterx
e1000 is the wired network card.

That wireless card should work just fine on any recent distro. However, if you are running in a VM, then you won't be able to use it in there, you would have to get a USB device.

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